Showing posts with label Miniatures. Show all posts
Showing posts with label Miniatures. Show all posts

Friday, November 1, 2019

Hey, Wait A Minute . . .

From Reaper Miniatures' 2017 Bones IV Kickstarter Campaign:


From Reaper Miniatures' current Bones V Kickstarter campaign:


Nine for the Mortal Men, doomed to die . . . 

Anyway, said current Reaper Bones Kickstarter ends in about 21 hours, and there's way more cool stuff than just finally bringing their number of not-Ringwraiths up to code. Check it out!

Thursday, September 7, 2017

What a Lovely Day!

Via The Watch House comes word of a new miniature skirmish game with an . . . unusual premise.


Emerging from the heat shimmer they come in a roar of sound and fury, the nomad brigands and road pilots. Chrome, dust and rust in your rearview mirror are the first harbingers of impending doom. Then the incessant chatter of twin Vickers fills your ears and your auto begins to disentegrate around you.
It's the Dirty Thirties and you're having a bad day...
Pray Maximillian is out there somewhere!

The product of two (naturally) Australian companies - Eureka Miniatures and Mana Press - the cover art alone is evocative enough for an entire RPG campaign. I'm reminded quite a bit of Crimson Skies, that early-2000s computer/board game franchise with a similar pulp-era apocalypse feeling, only with an aviation focus. I expect certain conceptual similarities with Car Wars as well, although the alt-1930s setting should serve to differentiate it quite well.

Interested parties can get a digital copy of the rules from DriveThru, with the usual caveat about affiliate links.

Friday, January 20, 2017

On the Ghostly Horizon

File this one under "Things to keep an eye out for" - at the end of last year, The Renaissance Troll previewed an upcoming project from Osprey Publishing* called Frostgrave: The Ghost Archipelago. Now, I'm not much of a wargamer, but the setting description (via Amazon) sounds like it's right up my alley:

A vast island chain, covered in the ruins of ancient and otherworldly civilizations, the Archipelago appears every few centuries, far out in the southern ocean. At such times, pirates, adventurers, wizards, and legendary heroes all descend upon the islands in the hopes of finding lost treasures and powerful artefacts. A few, drawn by the blood of their ancestors, search for the fabled Crystal Pool, whose waters grant abilities far beyond those of normal men. It is only the bravest, however, who venture into the islands, for they are filled with numerous deadly threats. Cannibal tribes, sorcerous serpent-men, and poisonous water-beasts all inhabit the island ruins, guarding their treasure hordes and setting traps for the unwary.

If nothing else, it sounds like it could be a great addition to the vaguely-imagined World of Pirating setting I'd like to run someday. I'm not so sure about this whole pool-granted superpowers thing, but I suppose it parallels the setup from the original Frostgrave game** (which this announcement has got me vastly more interested in) of the party being basically an adventuring wizard and his hired help. Time will tell if the Ghost Archipelago has the staying power of the Frozen City, but given the genres involved I think it's quite promising.

* Which, in the past few years, seems to have gone from "Research materials for historical wargamers" to "Research materials for historical, fantasy, and High Weirdness** wargamers" to "You know what? We're just going to cut out the middleman here and publish the wargames themselves".

**All Drive-Thru links go through their affiliate program, which means that if you use them I get paid, and it costs you nothing extra! Such a deal.

Friday, December 16, 2016

The Dungeons Of Catan

Well, not quite, but that's what I was first reminded of by these neat new dungeon tiles being developed under the name of HEXOMOPHO.

". . . Does this Wandering Monster Table have anything other than Robbers?"

 With 54 different tiles, including a number of different entry points (my favorite is the dock), it looks like a bit of planning will allow a GM to lay out a practically infinite number of maps. Or, just have a stack handy and deal them out as the players progress, although this method will also require the use of some good random stocking tables.

The best part? The full set of designs is free to download, scaled to either 15mm or 28mm miniatures. Printer paper, glue, and cardboard is pretty much all you need to get started, and in a real pinch you could probably skip the glue and cardboard.

A big thanks to Dungeon Fantastic for bringing this to my attention.

Sunday, July 19, 2015

An Interesting Observation

As most everyone in the hobby has probably heard by now, the Bones III Kickstarter from Reaper Miniatures is going strong, with just under a week left to finish and lots of interesting-looking stretch goals to fill.

Poking around some of the miniatures that were produced in the last go-around, I came across this guy, and it got me thinking:

(Possible Razor Coast spoilers beyond the jump.)